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Author |
Thread Statistics | Show CCP posts - 39 post(s) |

Oraac Ensor
School of Applied Knowledge Caldari State
82
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Posted - 2012.12.05 17:18:00 -
[1] - Quote
Dear CCP,
Please:
1. Give us the ability to switch the in-game music off/on, but exclude the login music from that function.
2. Get rid of
a) that mega-horrible 'Bang!!!' every time a wreck is salvaged.
b) the super-rapid flickering 'Locked' on asteroid target markers.
3. Reduce the diameter of all target markers/icons to no more than 70% of their present size.
4. If my cargohold is open when I dock, keep it open - like before the patch.
5. Tell me how to stop cans opening in a separate window - I have enough clutter on my screen without unwanted windows appearing. |

Oraac Ensor
School of Applied Knowledge Caldari State
84
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Posted - 2012.12.05 19:55:00 -
[2] - Quote
WheatGrass wrote:2)Placing a bounty on a non-criminal should be a criminal offense -resulting in a flagged status and security level reduction for the duration of the bounty. Something needs to be done to bring some sanity into the process.
The number of bountied players I'm seeing in space at the moment is ludicrous. |

Oraac Ensor
School of Applied Knowledge Caldari State
86
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Posted - 2012.12.05 23:59:00 -
[3] - Quote
Thomas Shaefer wrote:I fully expect CCP to change drone mechanics in some way shape or form. If I remember correctly drones in general are a known issue in EVE. Give it a bit of time I say. Time? TIME?????
Drones were a known issue when I first came to EVE almost a year ago. How much ****ing time do they need?
Please tell us your thinking on this, CCP.
You have produced two new drone destroyers, converted two frigates to drone boats and increased the drone capacity of the exploration frigates.
Then you give NPCs the ability to instapop drones, thus making them totally useless.
Just exactly what was your thought process here?
(Assuming, of course, that any thought at all went into it.) |

Oraac Ensor
School of Applied Knowledge Caldari State
88
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Posted - 2012.12.06 01:01:00 -
[4] - Quote
Rek Seven wrote:Korinne wrote:Michael Loney wrote:I love the new tracking camera!
The tracking camera was always there. No it wasn't  Where is it, anyway? |

Oraac Ensor
School of Applied Knowledge Caldari State
89
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Posted - 2012.12.06 01:51:00 -
[5] - Quote
Rek Seven wrote:Oraac Ensor wrote:Rek Seven wrote:Korinne wrote:The tracking camera was always there.
No it wasn't  Where is it, anyway? Click the options icon in the top left corner of the selected item window. You can also press C to turn it on and off. Cool feature but needs work. I don't like how the camera bounces around so much and you don't appear to be able to fix your ships position on screen. Thanks.  |

Oraac Ensor
School of Applied Knowledge Caldari State
90
|
Posted - 2012.12.06 20:56:00 -
[6] - Quote
Totally Wasted Blonde wrote:For those having such a hard time with bleeps, bing, buzzes of in game sounds.... I present this revolutionary in game add on Soundless Please explain to the rest of us how we use this tool to remove only the annoying pointless sounds and leave the useful ones. |

Oraac Ensor
School of Applied Knowledge Caldari State
91
|
Posted - 2012.12.07 02:38:00 -
[7] - Quote
Ehdward Spengler wrote:Just make a playlist in your audio player of choice. Only viable if you like a totally silent login.
Just thought I'd point that out yet again. |

Oraac Ensor
School of Applied Knowledge Caldari State
91
|
Posted - 2012.12.07 02:45:00 -
[8] - Quote
Ehdward Spengler wrote:Or you could just use Foobar, Winamp, WMP, iTunes, Spotify, Rdio, VLC, Songbird, Media Monkey, etc. But not if you like to have login mu . . . oh, wtf, it's been said too many times already. |

Oraac Ensor
School of Applied Knowledge Caldari State
91
|
Posted - 2012.12.07 03:24:00 -
[9] - Quote
Yonis Kador wrote:There has to be a way to have bounties still present a tempting-enough target to others, while also being a negative development for bountied players. In RL, folks only get 'Wanted' stamped across their picture if they commit an offence.
Why not the same in EVE?
The injured party should be able to place a bounty on the offender within the period of whatever timer comes into effect when the offence is committed.
No offence - no bounty. That would stop all the stupid nonsense that's happening at the moment. |

Oraac Ensor
School of Applied Knowledge Caldari State
93
|
Posted - 2012.12.07 09:47:00 -
[10] - Quote
Rek Seven wrote:Oraac Ensor wrote:Yonis Kador wrote:There has to be a way to have bounties still present a tempting-enough target to others, while also being a negative development for bountied players. In RL, folks only get 'Wanted' stamped across their picture if they commit an offence. Why not the same in EVE? The injured party should be able to place a bounty on the offender within the period of whatever timer comes into effect when the offence is committed. No offence - no bounty. That would stop all the stupid nonsense that's happening at the moment. Having a bounty nolonger means you are bad or a criminal, it simply means that someone wants you dead.
Er . . . , yes, exactly my point.
I'm suggesting that it shouldn't be so. |
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Oraac Ensor
School of Applied Knowledge Caldari State
93
|
Posted - 2012.12.07 09:50:00 -
[11] - Quote
Ra Jackson wrote:Login music lol. You guys are funny. So this is what we came down to? Dunno how long your password is, but I spend max 10 seconds at the login.
CCP, great extension. Many cool things in there. Ah, yes - another "I don't do it like that, therefore nobody else should" post.
Yawn, yawn, yawn. |

Oraac Ensor
School of Applied Knowledge Caldari State
95
|
Posted - 2012.12.07 10:44:00 -
[12] - Quote
Rek Seven wrote:Oraac Ensor wrote: Er . . . , yes, exactly my point. I'm suggesting that it shouldn't be so. No, it was the complete opposite to your point... Bounty has nothing to do with crime. Ffs take some reading comprehension lessons.
I'm suggesting that it SHOULD be related to an offence of some sort. |

Oraac Ensor
School of Applied Knowledge Caldari State
95
|
Posted - 2012.12.07 11:00:00 -
[13] - Quote
Rek Seven wrote:Oraac Ensor wrote:Ffs take some reading comprehension lessons.
I'm suggesting that it SHOULD be related to an offence of some sort. Reading comprehensions lessons... that's a new one It's a pointless suggestion as that is how it used to be and CCP changed it for a reason and i thing it's better than the old system. I guess is should have just said "STFU and HTFU" The reason for changing the bounty system was that it didn't work in its previous form and had nothing to do with whether or not an offence was created.
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Oraac Ensor
School of Applied Knowledge Caldari State
95
|
Posted - 2012.12.07 11:40:00 -
[14] - Quote
Rek Seven wrote:Oraac Ensor wrote:The reason for changing the bounty system was that it didn't work in its previous form and had nothing to do with whether or not an offence was committed. It had nothing to do with committing an offence?  You could only put a bounty on people with a negative security rating.... [Sigh] Failing at reading comprehension again.
I said the reason for changing the bounty system had nothing to do with offences. |

Oraac Ensor
School of Applied Knowledge Caldari State
95
|
Posted - 2012.12.07 12:14:00 -
[15] - Quote
Rek Seven wrote:The feature is working as intended. I very much doubt that it was intended that players should create bounties just because they can in the purely random way that's happening now. (See above ^^^)
It's stupid, pathetic and juvenile and has no connection whatsoever with policing. |

Oraac Ensor
School of Applied Knowledge Caldari State
95
|
Posted - 2012.12.07 15:15:00 -
[16] - Quote
Rek Seven wrote:Oraac Ensor wrote:Rek Seven wrote:The feature is working as intended. I very much doubt that it was intended that players should create bounties just because they can in the purely random way that's happening now. (See above ^^^) Obviously it is as the system was designed specifically in this way. I as again - why shouldn't someone be able to incentives someone to kill you if you have wronged them? Out of interest, how many times have you been killed for your bounty since the expansion? No reason why you shouldn't put a bounty on someone who has wronged you.
I'm saying that they shouldn't be able to do that unless you have wronged them, which the new system allows them to do.
Example: I've wronged nobody and yet a bounty was placed on me an hour after your post, presumably a childish gesture by someone reading my posts in this thread, since I haven't undocked today. |

Oraac Ensor
School of Applied Knowledge Caldari State
97
|
Posted - 2012.12.07 19:41:00 -
[17] - Quote
Scrapyard Bob wrote:How do you want to define "wrong"? Only in terms of what the server code can police? What about:
- I'm providing logistics help by moving assets of your enemies? - You're out mining in a belt and I horn in on your action and strip the belt? - I bump you at station undock so you can't warp off? - I follow your shiny ship from gate to gate and provide a warp-in for the gank squad? - I keep undercutting your prices in the market?
None of those can be detected by the server code in a reliable fashion. None of those cause a suspect or criminal flag or a kill right. All of them are possible reasons for putting a bounty on someone.
What is broken with the bounty system is:
- Not being able to filter out low-value bounties from your overview / local window. We need some way to say "only show the bounty tag if they have more then X million bounty". My choice would be to default that to 10 million ISK minimum before the tag shows up. This setting would also apply to the wanted tag on the portrait (and give us different tag sizes based on ISK amount).
- No limits on the # of bounties you can place. It's far too easy to place dozens or hundreds of bounties, which waters down the system and makes the tag useless. CCP should have placed a reasonable limit on this (say a maximum of 10 outstanding bounties) and added a skill to let you place more. Then you would have to make a decision of which 10 people / corps / alliances you hated the most and stick to putting bounties on those people.
- Bounties should expire after 30 or 60 days.
- There should have been filing fees (100k individual, 1M corp, 10M alliance) and taxes (2-5% of bounty amount) to add another small ISK sink to the game.
What CCP did get right is that if the corp/alliance disbands, you only get back 80% of the remaining bounty amount. Not sure if this applies to bounties placed on individuals. (Confirmed by a dev posting yesterday or the day before.) I don't disagree with any of that, although I'm not bothered about the level at which the tag shows up.
I define "wrong" as exactly what it says. All of the examples you give can be defined as wrong. I would rather focus on those things which are demonstrably not wrong.
I don't wrong anyone by posting in this thread.
I don't wrong anyone by entering a chat channel.
(Unless I insult them in either of the above - and I mean insult, not merely disagree)
I don't wrong anyone by arriving on a gate at the same time they do.
Etc, etc, etc.
What is needed is some way of distinguishing the genuine from the frivolous, but I'm clueless as to how that could be achieved.
I wholeheartedly support your suggestion of a time limit - otherwise many players will spend the rest of their EVE lives with a bounty on their head.
I would also like to see an option to remove the bounty. There must be many cases where players have a disagreement but later settle their differences. If either set up a bounty at the beginning of the spat they should be able to retract it.
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Oraac Ensor
School of Applied Knowledge Caldari State
97
|
Posted - 2012.12.07 19:54:00 -
[18] - Quote
DJ P0N-3 wrote:Nothing ever stopped anyone from following someone around and personally violencing their boats. That depends on circumstances:Quote:At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account. |

Oraac Ensor
School of Applied Knowledge Caldari State
155
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Posted - 2013.01.16 14:54:00 -
[19] - Quote
As from today's patch, no sound other than music and UI. |
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